Dark Blade the Dragon Knight
DARK 6

Dark Blade the Dragon Knight

  • ATK:
  • 2200

  • DEF:
  • 1500

  • View:
  • 3747




"Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.




 
 
AI Power Analysis
Boss / End-boardConfidence: MediumEvaluated Oct 8, 2026
44± 8/ 100
Power Score
Intrinsic 44
Deck 44

Dark Blade the Dragon Knight — Power Evaluation

Final Score: 44 ± 8 · Confidence: Medium

  • Intrinsic: 43.7 · Deck: 43.5 · Meta: provisional
  • Primary role: Boss / End-board · Secondary: Utility

Why it scores here

The card's only printed effect is a battle-damage trigger that removes up to 3 opponent monster cards from the Graveyard, so its value depends on connecting with attacks, which the evidence does not measure. Its Fusion Monster type means it is reached through the Extra Deck, and no combo or guide evidence shows what it converts into. The 2200 ATK earns no points under the rubric. The score rests mainly on its appearance in 368 sampled decks across 54 archetypes at one copy each, which confirms it is a practical, portable pick but not that it is strong.

Axis scores

Axis Score Evidence
Accessibility 45 Fusion Monster type means it is reached only through the Extra Deck, and no combo or searcher evidence is supplied to show a practical route (verified type, gap in combo evidence).
Combo & Conversion 30 No combo boards are recorded, so conversion is text-only inference: the battle-damage trigger has no stated setup or follow-up (inferred from text).
Resource Economy 30 The effect removes opponent Graveyard monsters and gives no card advantage or refuel to its controller (verified text).
Effect & Interaction 35 Graveyard removal is a soft, conditional disruption that needs battle damage first (verified text, inferred strength).
Material Utility 25 No material-use evidence is supplied and the card is a Fusion Monster, so it is not a clean generic material (inferred from type, gap in evidence).
Resilience & Flexibility 30 The effect requires battle damage, so any blocked or negated attack stops it, and no redundancy is recorded (verified text, inferred weakness).
Deck-Building Efficiency 65 One copy per deck on average with a 3-copy maximum, and no garnet, lock or banlist restriction appears in the evidence (observed from decks, verified absence of restriction).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Utility (no clear role). Intrinsic ≈ 43.7, Deck ≈ 43.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Its battle-damage trigger removes up to 3 opponent monster cards from the Graveyard (verified text)
  • Appears in 368 sampled decks across 54 archetypes, one copy each (observed)
  • Low deckbuilding cost: one copy, no garnet or lock in evidence (observed)

Weaknesses

  • The effect needs battle damage, so it does nothing if no attack connects (verified text)
  • No combo, starter or searcher evidence, so practical access is unproven (gap)
  • Its power is unproven apart from its popularity, which the rubric does not score (inferred)

Counters / choke points

  • Any blocked or negated attack that prevents battle damage also stops the effect (inferred from text)

Best use

Boss / End-board with battle-damage Graveyard removal. Decks: Black Luster Soldier, D/D/D (D.D.), Thunder Dragon, Relinquished, Greed. Suggested copies: 1.

Evidence & gaps

  • Verified: Fusion Monster type, level 6, ATK 2200, DEF 1500 (card); Effect: battle-damage trigger removing up to 3 opponent monster cards from the Graveyard (card text); Formats: TCG, OCG, MasterDuel, DuelLinks (card)
  • Observed: Present in 368 sampled decks, 54 archetypes, 1 copy on average (deck data); Partner co-occurrence is high, but the sample is conditioned on containing this card (deck data)
  • Inferred: Practical value depends on battle connecting, which is a text-only reading (card text); Negated or blocked attacks stop the effect (card text)
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied the deck sample is conditioned on the card (decks running it in the Main Deck equals total decks), so partner percentages do not measure card strength no Fusion material requirements or rulings supplied no banlist token, assumed 3 copies











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